using System.Collections; using System.Collections.Generic; using UnityEngine; public class Reborn : MonoBehaviour { public GameObject objRebornPoint; // Use this for initialization void Start () { } // Update is called once per frame void Update () { } void OnTriggerEnter(Collider other) { if (other.tag == "Player") { other.transform.position = objRebornPoint.transform.position; } } }