using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class LandingDetect : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { } void OnTriggerEnter(Collider other) { if (other.tag == "Fighter") { Debug.Log(other.tag); //SceneManager.LoadScene(1); } } }