actor_mc.addEventListener(MouseEvent.MOUSE_DOWN, fl_MouseClickHandler); function fl_MouseClickHandler(event:MouseEvent):void { trace("MOUSE DOWN"); actor_mc.startDrag(true, new Rectangle(50,50,540,300)); } actor_mc.addEventListener(MouseEvent.MOUSE_UP, f2_MouseClickHandler); function f2_MouseClickHandler(event:MouseEvent):void { trace("MOUSE UP"); actor_mc.stopDrag(); }