var loaded:int = 0; var total:int = 100; addEventListener(Event.ENTER_FRAME, fl_EnterFrameHandler); function fl_EnterFrameHandler(event:Event):void { var percentage:int = Math.round(((total-loaded) /total) * 100); loading_mc.percent_txt.text = percentage + "%"; trace(percentage.toString()); if ( percentage <= 0 ) { loading_mc.stop(); removeEventListener(Event.ENTER_FRAME, fl_EnterFrameHandler); } else { loaded++; } }